Quote from Elysian Spirit Shield on April 24, 2022, 1:58 pmSo I like making interesting bosses on my server..
Kinda ripped the idea from RS3's Telos boss with the enrage and shit but it was definitely a challenge getting this done..
Features:
Instanced boss - lose all items on death but can pay to get back..
4 phases and debuffs when reaching certain enrage
Zevdis stats, damage abilties etc all scale depending on his current enrage %
All item drop amounts (minus rares) are scaled with enrage as well
The higher the killstreak you have, the higher chance you have of recieving a rare itemAfter killing Zevdis you can either claim the loot or increase his enrage.
You do not actually recieve any loot from this boss until you actually claim it yourself. All drops are stored with the "Gatekeeper".When claiming the loot, you claim all items but you reset his entire enrage back to 0% and your killstreak back to 0.
When increasing his enrage, it adds a random number between 5-20 but these numbers gradually increase as you reach cetrain thresholds.
The highest possible enrage for Zevdis is 4000%This boss is basically high risk-high reward.. If you die against this boss you will lose all items in your loot box, his enrage will get halved and killstreak reset to 0.
Asking the gatekeeper to view enrage / killstreak
Asking the gatekeeper to view your loot
Phases
When below 400% there are only 2 phases1st phase - Standing in the tornados that appear will just do damage of time
2nd phase - Tornados spawn everywhere, just dodge
Once above 400% enrage, you start the "proper" battle with all 4 phases
3rd phase - Waves of tornados fly across the arena
4th phase - A lot more tornados spawn everywhere, however you have to watch out for the spell he sends out as it is a one shot ability
Timewarp
Everytime it does at least 2 of its specials (4 if on 3rd phase) Zevdis will do its timewarp special attack
This takes a snapshot of your combat stats, last location, special attack.
After 20 seconds you will get reset back to that point of time so obviously you can use this to your full advantage to get a lot of special attacks off depending on which weapon you have
Loot screen
This is just pure dogshit I have to admit, all items apart from the actual loot you get are just randomed - I thought it just made the experience a tad cooler
Debuffs
When reaching certain thresholds, you start getting debuffs thrown in your face to add to the more painful experience500% enrage: Eruptions - just more dodging
(WILL get video shortly)1000% enrage: Delayed food timer - 3 second delay to eat another piece of food
1500% enrage: Poisoned air - 1 damage every 5 seconds unless wearing ganodermic equipment (pretty shit as no counterplay but oh well)
Titles
To show off your prowess you can unlock the "Archmage" title which can upgrade after killing Zevdis above certain %Killed with atleast 500%
Killed with atleast 2000%
Killed with highest enrage 4000%
Unique drops
So I like making interesting bosses on my server..
Kinda ripped the idea from RS3's Telos boss with the enrage and shit but it was definitely a challenge getting this done..
Features:
Instanced boss - lose all items on death but can pay to get back..
4 phases and debuffs when reaching certain enrage
Zevdis stats, damage abilties etc all scale depending on his current enrage %
All item drop amounts (minus rares) are scaled with enrage as well
The higher the killstreak you have, the higher chance you have of recieving a rare item
After killing Zevdis you can either claim the loot or increase his enrage.
You do not actually recieve any loot from this boss until you actually claim it yourself. All drops are stored with the "Gatekeeper".
When claiming the loot, you claim all items but you reset his entire enrage back to 0% and your killstreak back to 0.
When increasing his enrage, it adds a random number between 5-20 but these numbers gradually increase as you reach cetrain thresholds.
The highest possible enrage for Zevdis is 4000%
This boss is basically high risk-high reward.. If you die against this boss you will lose all items in your loot box, his enrage will get halved and killstreak reset to 0.
Asking the gatekeeper to view enrage / killstreak
Asking the gatekeeper to view your loot
Phases
When below 400% there are only 2 phases
1st phase - Standing in the tornados that appear will just do damage of time
2nd phase - Tornados spawn everywhere, just dodge
Once above 400% enrage, you start the "proper" battle with all 4 phases
3rd phase - Waves of tornados fly across the arena
4th phase - A lot more tornados spawn everywhere, however you have to watch out for the spell he sends out as it is a one shot ability
Timewarp
Everytime it does at least 2 of its specials (4 if on 3rd phase) Zevdis will do its timewarp special attack
This takes a snapshot of your combat stats, last location, special attack.
After 20 seconds you will get reset back to that point of time so obviously you can use this to your full advantage to get a lot of special attacks off depending on which weapon you have
Loot screen
This is just pure dogshit I have to admit, all items apart from the actual loot you get are just randomed - I thought it just made the experience a tad cooler
Debuffs
When reaching certain thresholds, you start getting debuffs thrown in your face to add to the more painful experience
500% enrage: Eruptions - just more dodging
(WILL get video shortly)
1000% enrage: Delayed food timer - 3 second delay to eat another piece of food
1500% enrage: Poisoned air - 1 damage every 5 seconds unless wearing ganodermic equipment (pretty shit as no counterplay but oh well)
Titles
To show off your prowess you can unlock the "Archmage" title which can upgrade after killing Zevdis above certain %
Killed with atleast 500%
Killed with atleast 2000%
Killed with highest enrage 4000%
Unique drops