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Joined: 2022-04-24
Quote from GFX Tom on April 24, 2022, 1:31 pmthese are the 203 packets i have found. some i have not renamed yet. will post when i rename them
Code:CLOSE_INTERFACE = new ServerPacket(1, 4); // L: 6 SEND_CONTAINER_ITEMS = new ServerPacket(11, -2); // L: 16 SEND_GAMEFRAME = new ServerPacket(19, 2); // L: 24 SEND_HIDDEN = new ServerPacket(20, 5); // L: 25 SEND_STRING = new ServerPacket(37, -2); // L: 42 SHOW_INTERFACE = new ServerPacket(42, 7); // L: 47 MOVE_INTERFACE = new ServerPacket(46, 8); // L: 51 SEND_ITEMS = new ServerPacket(47, 10); // L: 52 UPDATE_CONATINER_ITEMS = new ServerPacket(59, -2); // L: 64 SEND_MODEL = new ServerPacket(64, 6); // L: 69 LOGOUT_PACKET = new ServerPacket(81, 0); // L: 86 UPDATE = new ServerPacket(69, 2); // L: 74 VARP_1 = new ServerPacket(17, 6); // L: 22 VARP_2 = new ServerPacket(70, 3); // L: 75 SEND_MAP_STATE = new ServerPacket(31, 1); // L: 36 SEND_STATS = new ServerPacket(35, 6); // L: 40 SEND_REGION = new ServerPacket(23, -2); // L: 28 SEND_DYNAMIC_REGION = new ServerPacket(95, -2); // L: 100 REMOVE_GROUND_ITEM = new ServerPacket(6, 2); // L: 11
these are the 203 packets i have found. some i have not renamed yet. will post when i rename them
Code:
CLOSE_INTERFACE = new ServerPacket(1, 4); // L: 6
SEND_CONTAINER_ITEMS = new ServerPacket(11, -2); // L: 16
SEND_GAMEFRAME = new ServerPacket(19, 2); // L: 24
SEND_HIDDEN = new ServerPacket(20, 5); // L: 25
SEND_STRING = new ServerPacket(37, -2); // L: 42
SHOW_INTERFACE = new ServerPacket(42, 7); // L: 47
MOVE_INTERFACE = new ServerPacket(46, 8); // L: 51
SEND_ITEMS = new ServerPacket(47, 10); // L: 52
UPDATE_CONATINER_ITEMS = new ServerPacket(59, -2); // L: 64
SEND_MODEL = new ServerPacket(64, 6); // L: 69
LOGOUT_PACKET = new ServerPacket(81, 0); // L: 86
UPDATE = new ServerPacket(69, 2); // L: 74
VARP_1 = new ServerPacket(17, 6); // L: 22
VARP_2 = new ServerPacket(70, 3); // L: 75
SEND_MAP_STATE = new ServerPacket(31, 1); // L: 36
SEND_STATS = new ServerPacket(35, 6); // L: 40
SEND_REGION = new ServerPacket(23, -2); // L: 28
SEND_DYNAMIC_REGION = new ServerPacket(95, -2); // L: 100
REMOVE_GROUND_ITEM = new ServerPacket(6, 2); // L: 11