Quote from Krim on November 8, 2021, 7:19 pmThis was the start of a project base on Anguish. This probably still needs a TON of work but it is a small improvement to the Anguish base. I had prior experience with OSV, Ethos, & Ascend before starting this so the main goal to tackle a lot of the QoL issues carried over from base to base. I worked on this alone as fun side project & to gain some more experience as I am still big noob. I'm sure tons of people will find this useful as the original Anguish thread pops off from time to time. Enjoy!
Spoiler for Original Anguish Download with more media + features listed:NOTE: If anyone provides fixes for the known bugs I will be happy to implement them & update the links.
Spoiler for Fix Project errors related to libs:in eclipse:File -> import -> Existing Projects into Workspace -> select root directory -> browse -> click on the Hs-Source-dev-fixed file and click finish
right click on the file -> build path -> add external archives -> CTRL+A -> open
List of fixes & features:
-Scythe of Vitur & Sangunesti Staff now function at about 75% each. (Idk if their effects were removed from Anguish before release but when I downloaded it they were just in-game with no effect)
-Reworked Hydra combat Scripts
-updated starter tutorial
-Raids expanded on; Entering/Leaving raids has had work to fix/prevent many bugs. Updates to boss mechanics. Potion mixing, Fishing, Farming, Herblore. (Skilling room needs object added for exit)
-Revenant Caves 95% done; Weapons & Bracelet in-game with Ether charging. Updated the droptables and NPC stats on Revenants. Amulet of Avarice notes certain items.
-Base experience of many actions have been revamped to match data provided on OSRS wiki
-Chaos Temple has been implemented with Druid to un-note bones for a small gold fee
-Expanded on the maxhit debugging system thats been in the base since Ethos(A little spammy but it worked well for me to balance or find broken multipliers)
-Team Scaling for Raids 1. Based on amount of members in your Clan Chat. (uses IF statements but it works)
-Started adding content to the Max Guild that was previously useless
-Wrath Runecrafting
-Added the proper data for many #180 items
-Item creation for all Karrulum dungeon items
-Fixed all the broken teleports
-Bonus XP & Double Drop books
-Added Slayer Pets (Resized versions of existing slayer NPCS)Snippet of Bug Fix/Update log (Full update log & TODO list in the package)
Spoiler for Update log snippet:2/10/2020
The anvil in Max guild now works
Further Customized the home area using RSPSi map editor.
Max guild portal added to home
Chaos Altar in level 30 wilderness now functions properly
-You can use bones on the altar
-50% chance you'll save a bone being offered resulting in more experience
The doors outside the Chaos Altar now work
Chaos of Fire elevator lifts now function properly for all three floors
Lesser, greater, and black demons have been added to the Chasm of Fire
Started working on making the Craws Bow function properly2/11/2020
Rock crab teleport location fixed
Finished Craw's bow. It now fires without the use of arrows and loads its ranged strength from the weapon rather than arrow slot
Gren, blue, red and black dragons have had their max hits updated
Green, blue, red and black dragons now use a weaker form of anti-fire that can be countered with just a Dragonfire shield or potion. Rather than needing both
Added Hardcore ironman rank & gamemode
Implemented Hardcore Safezones where you can safely die
Replaced Willow Longbow in the Ironman starter pack with a normal Shortbow
Added a net & lobster pot to the regular Ironman starter pack
Added a small net to Hardcore Ironman starter
Replaced the starter interface with a simpler, more old fashioned one
HCIM can now open the Ironman Shop
Adam & Makeover mage added to the south home building
Emblem Trader added to the north west home building
The login tutorial has been updated
You can no longer click npcs while you are inside the tutorial stages
Fishing store has been added to the fishing guild bank
The Fishing Guild teleport now takes you inside of the Fishing Guild bank
Implemented Daily Task points
Edited Dailt Task point shop & values
Added Bonus XP & Bonus Drop books
Added Bonus Drop system for the books to function with2/12/2020
Added Arclight special attack
Added Statius Warhammer Special attack
Superior forms of Abberrant and Deviant Spectres have been added
The attack & death animations of all superior slayer npcs have been added
Every form of Kolodin now requires magic to be killed
Olm's right claw can now only be killing using melee rather than magic
Magic Shortbow now deletes when you die with it equipped or in your inventory
Revenant drop tables are now listed in 3 groups
-Imp, Goblin, Pyrefiend
-Hobgoblin, Cyclops, Demon, Hellhound, Ork
-Dark Beast, Knight, Dragon
All Revenant drop tables have been revamped
Added the item.cfg for Attacker, Defender, Collecter, and Healer icons
Dragon Platebody can now be crafted from a Dragon metal lump, Dragon metal shard and a dragon chainbody
The price of herbs in the Myths Guild herblore shop have been altered
Dragon metal Lump can now be bought at the max guild & shard can be obtained from the Crystal Key chest to provide an alternative method to obtain the Dragon Platebody
Max Guild Supply shop expanded & a shop containing ores and bars has been added to the top floor of the guild as well
Anglerfish, Runite ore, Toadflax, Snapdragon, Ranarr, landytyme, Super combat, Extended anti-fire potions, and dwarf weed have all had their shop values updated
Created Achievement for dealing 10,000 damage
Created Achievement for healing 5,000 health
Added drop tables for all superior spawns (minus cave abomination)
The shop price of Wrath runes has been increased to 1150. The sell price is now 767
Updated shop price for Pure Essence to 30 per to accompany Max Guild Supply Shop
Specials will no longer be activated if you do not have the required amount of special (Whip spec requires 50%, Can't activate without having 50% or more)
Black mask can now be directly imbued into a Black Mask (i)
Black Mask (i) can now be crafted into a Slayer Helmet (i)
Black Mask (i) is now wearable2/14/2020
The manual players get on first login now opens an interface providing a few tips
The prestige managers name & right click options have been updated
The large Runecrafting pouch has been updated and now functions properly
A message is now sent to players when they receive a runecrafting pouch as a drop
Updated the Skill Menu Interface for Runecrafting
-Now displays Wrath & Soul runes
-Multiples for Blood & Soul runes now displayed
-Small, Medium, Large pouches now displayed on the interface
Runecrafting pouches have had their models added via the client. Still need to find proper rotation however
A message is now sent to the player when they receive an Ecumenical Key drop
A message is now sent to the player when they receive a Dark Totem Pieces
A message is now sent to the player when they receive a Darklight
Revenant Imp now has the healing effect that the other Revenants have
The droptable system now properly loads and displays aggressive npcs
All Revenants should now load as aggresive on the drop table
Updated the Desert diary entry to say "Complete Shadow of the Storm quest" rather than "kill Shadow of the Storm"
The drop rates for the Rare & Very rare Revenant Droptables have all had their rates scaled down
Common drops revamped for all Revenants have been
Revenants considered mid-level now drop Dragon Arrowtips in the uncommon table
Revenants considered high-level now drop Dragon Dart tips in the uncommon table in small amounts
Implemented user friendly staff enabled events for;
-2x PC points (+5 can also stack with the WOGW +5 for a total of 15 points per game)
-2x PKP events
-Double drop events
-15% Droprate events
The death messages for hardcore ironmen have been updated
Discord messages have been implemented for the death of Hardcore Ironmen2/15/2020
Fixed an issue causing Craw's bow (U) to drop twice
Further adjusted the general droptables of Revenants
Bracelet of Etherum now locally announces as a drop
You can now turn the Ancient totem & its variants into an Emblem Trader for coins
Added a check for available inventory space for turning in the Ancient Emblem and its variants
Hydra Bones & Superior Dragon Bones are now noteable
The NPC at the chaos altar will now unnote your bones for 100 gp per bone unnoted
All Morrigan's items can now be noted
All Statius' items can now be noted
Bracelet of Etherum, Craw's bow, Viggora's Chainmace, Thammaron's Sceptre can now all be noted
The Olm acid pool attack has been fixed
The Ice Demon snow storm attack has been fixed and now only hits 2s
Raid team size scaling has been added.
-1 person in your team = Normal health, max hit, attack & defence bonuses for all bosses
-3 or more people in your team = 110% health, max hit, attack & defence bonuses for all bosses except for tekton & skeletal mystics
--Tekton and Mystics scale by 105%
-5 or more people in your team = 120% health, max hit, attack & defence bonuses for all bosses except for tekton & skeletal mystics
--Tekton and Mystics scale by 110%
-6 or more people in your team = 132% health, max hit, attack & defence bonuses for all bosses except for tekton & skeletal mystics
--Tekton and Mystics scale by 120%
Updated the object click distance on the Hole to enter Olm's dungeon
The energy well before olm's room now restores your stats & special
Added 3 tiers of achievements for
-raids
-runecrafting
Added the final 2 tiers of achievements for
-Dealing PVM damage
-Healing with food
All discord links within the server have been updated to go to the discord I have setup
Some of the quest/achievement tab texts have been updated
The clicking buttons for said texts have also been updated
Enabled MonsterHunt world spawns
Added 3 new spawns inside of the wilderness, allowing for 3 spawns in & 3 spawns outside of the wild
Changed the reward of the monster hunt bosses
Added Vespula as a worldspawn boss
Added the .cfg for many bosses including;
-Vespine soldier
-Lux Grub
-Vespula
-Muttadile
-Giant Scarab
-The inadquacy
-ToB bosses
-Porazdir, Darwen, Justiciar_Zachariah
-Bryophyta
Fixed the attack animation of
-Multiple Demon variants
-Dragonfire coming from most dragons
You can no longer use Wrath talisman or Tiara to teleport above 20 wilderness
Added a console outprint for when players log in
Puro Puro portals now spawn around the Hunter area rather than feldip hills
Augury and Rigour now must be unlocked to use the prayers
Augury and Rigour prayer scrolls now function properly and unlock the corresponding prayers
Banker added to Mining Guild starter level
The ::home command now takes you to the proper location
Added Lucky Impling spawn to the Max Guild
Fixed an issue where NPCs steal the fight from eachother in single locations
Changed the drop rates for all Ancient totem variants2/16/2020
Fixed the operate options for the Hydra Slayer helmets
Bonecrusher Necklace now restores prayer when bones are buried and the player is wearing it
Added Wyrm, Drake, and Hydra Bones to the bones that restore prayer from the DragonBone or Bonecrusher necklaces
Added the .json and .cfg data for the following items;
-Bonecrusher necklace
-Wyrm bones (Noted+unnoted)
-Drake bones (Noted+unnoted)
Wyrm and Drake bones have been added as buryable bones with the proper experience
Wyrm and Drake bones noted version now functions properly
Added the .cfg data for Drakes and Wyrms to load the proper combat level & hitpoints
The second option for the Rigour and Augury prayer scrolls now closes the interface
Hour long double drop books removed from the daily point & vote point shop
The following items now have item combination data and can be created;
-Brimstone boots
-Brimstone ring
-Devout boots
-Bonecrusher Necklace
-Updated Dragon Hunter Lance combination method
Added the .cfg and .json data for
-Boots of Stone
-Boots of Brimstone
-Brimstone ring
-Devout boots
The following items now function properly as noteable items
-Boots of Stone
-Boots of Brimstone
-Brimstone Ring
-Devout Boots
-Dragon Hunter Lance
-Drake's Claw
-Drake's Tooth
-Wyrm bones
-Drake bones
Added client sided & server sided data to make pets for all Slayer based monsters2/17/2020
Finished resizing, renaming, & further adjusting the new Slayer Pet npc data
Added the dark (Black/teal) Ikkle Hydra pet to the Metamorphosis function for all Ikkle Hydra variants
Fixed the Npc Size of Cave Horror pet (Was 2, Now it loads as size 1)
-This was causing issues with the pet following players
Resolved a problem with the spawning of Abberrant and Deviant spectre superior variants
Fixed the Npc Size of Dark Beast pet (Was 3, Now it loads as size 1)
-This was causing issues with the pet following players
Cave Slime npc data updated
The combat levels required to use certain slayer masters has been updated
-Krystilla now requires 1 instead of 101
-Duradel now requieres 100 instead of 99
-Nieve now requires 85 combat instead of 101
Finished Implementing the new Slayer Pet system & fixed a few bugs around it
Added pet versions of all 6 barrows brothers. Client sided only for now
Created items using NPC models to house the barrows brothers
Added the barrows pet data server sided, still need to implement a way to get them
The door to get into the inferno from the Tzhaar city has been fixed
Updated the landing spot of the Mos Le Harmless teleport
removed the Dark/teal hydra metamorphosis
The dark/teal hydra is now picked up with its second-click option
Ring of Wealth and Ring of Wealth imbued now pick up coins from PvM drops when worn
Fixed an error with custom hitsplats that I have previously added
The pet pickup/drop animation will no longer display if you try to drop a pet item while you already have a pet out
The gfx on the Craw's bow projectile (arrow) has been changed from the green, crystal bow gfx, to the orange, craw's bow gfx
The Vesta Spear special now uses the proper GFX
Impelmented the Royal Seed Pod teleportation system
The Royal Seed Pod will now allow you to teleport up to 30 wilderness.
Dice zone boundary has been updated to cover the home area
The :ice command now takes you to the home bank
The crown displayed with dicing messages has been updated2/18/2020
When a player walks away from the trading post they will now be able to equip items
Bonecrusher Necklace will now restore prayer when the necklace is being worn and bones are being crushed
Fixed an issue with the Monster Drop Viewer not properly loading aggressive npcs
-Issue also caused certain npcs within specific areas to not display their drops and outprint an errorBasic Media. Will add more if requested (Grabbed these just for the purpose of releasing)
Spoiler for Media:
Package Link:
https://mega.nz/file/O9QxAK4a#vymOCG...pLBfAArFK_jjtE
Server:
https://mega.nz/file/ztJUTQqQ#aBalqg...THzSpl8ztWmr-U
Client:
https://mega.nz/file/GxAhAQrA#VFKKvp...Sbl0cwvJGjSAw4
Cache:
https://mega.nz/file/nwRxjCbR#uhN4Q_...zwvMpvjnPaOt3ASpoiler for Bugs that need fixed:MAKE SURE YOU FIX THE INVENTORY NULL BUG WHEN PLAYERS FIRST EQUIP ITEMS
TRADING POST WORKS MINUS THE ETHOS/ASCEND/ANGUISH NOTED ITEM DUPE
RAIDS SKILLING ROOM NEEDS AN EXIT OBJECT OR NEEDS COMMENTED OUT COMPLETELY OF THE ROTATIONSFIX FOR THE INVENTORY NULLING BUG ON FIRST LOG IN
Find the following code in dialougehandler.javaCode:case 678: c.getPA().movePlayer(3096, 3510, 0); c.getItems().wearItem(-1, -1, c.playerHat); c.getItems().wearItem(-1, -1, c.playerChest); c.getItems().wearItem(-1, -1, c.playerLegs); c.getItems().wearItem(-1, -1, c.playerWeapon); c.getItems().wearItem(-1, -1, c.playerAmulet); c.getItems().wearItem(-1, -1, c.playerCape); c.getItems().wearItem(-1, -1, c.playerFeet); c.getItems().wearItem(-1, -1, c.playerShield); c.getItems().wearItem(-1, -1, c.playerHands); sendNpcChat("Around the Home bank you can find", "many things to help make your grind easier", "spinning wheel or maybe the vote shop"); c.nextChat = 679; break;
Replace that chunk with
Code:case 678: c.getPA().movePlayer(3096, 3510, 0); sendNpcChat("Around the Home bank you can find", "many things to help make your grind easier", "spinning wheel or maybe the vote shop"); c.nextChat = 679; break;
In tutorial.java search for
Code:public void refresh() {
Then remove the following
Code:player.getItems().wearItem(-1, -1, player.playerHat); player.getItems().wearItem(-1, -1, player.playerChest); player.getItems().wearItem(-1, -1, player.playerLegs); player.getItems().wearItem(-1, -1, player.playerWeapon); player.getItems().wearItem(-1, -1, player.playerAmulet); player.getItems().wearItem(-1, -1, player.playerCape); player.getItems().wearItem(-1, -1, player.playerFeet); player.getItems().wearItem(-1, -1, player.playerHands); player.getItems().wearItem(-1, -1, player.playerShield);
Credits to all these Lovely people:
-Waked
- Jason & The whole OSV team. No one credits them for ethos/ascend being mostly their work.
-KingZeus
-Goon
-RSPSi. I have his map editor and used it for small changes through out. I.E; Home area, Raids Skilling Room
-Kingfox & the whole Exotic team
-My friends; Footpad, Vam8, Your wife (Not the same Your Wife as on this forum)
-Patrity for his Edgeville Village release found below
This was the start of a project base on Anguish. This probably still needs a TON of work but it is a small improvement to the Anguish base. I had prior experience with OSV, Ethos, & Ascend before starting this so the main goal to tackle a lot of the QoL issues carried over from base to base. I worked on this alone as fun side project & to gain some more experience as I am still big noob. I'm sure tons of people will find this useful as the original Anguish thread pops off from time to time. Enjoy!
NOTE: If anyone provides fixes for the known bugs I will be happy to implement them & update the links.
File -> import -> Existing Projects into Workspace -> select root directory -> browse -> click on the Hs-Source-dev-fixed file and click finish
right click on the file -> build path -> add external archives -> CTRL+A -> open
List of fixes & features:
-Scythe of Vitur & Sangunesti Staff now function at about 75% each. (Idk if their effects were removed from Anguish before release but when I downloaded it they were just in-game with no effect)
-Reworked Hydra combat Scripts
-updated starter tutorial
-Raids expanded on; Entering/Leaving raids has had work to fix/prevent many bugs. Updates to boss mechanics. Potion mixing, Fishing, Farming, Herblore. (Skilling room needs object added for exit)
-Revenant Caves 95% done; Weapons & Bracelet in-game with Ether charging. Updated the droptables and NPC stats on Revenants. Amulet of Avarice notes certain items.
-Base experience of many actions have been revamped to match data provided on OSRS wiki
-Chaos Temple has been implemented with Druid to un-note bones for a small gold fee
-Expanded on the maxhit debugging system thats been in the base since Ethos(A little spammy but it worked well for me to balance or find broken multipliers)
-Team Scaling for Raids 1. Based on amount of members in your Clan Chat. (uses IF statements but it works)
-Started adding content to the Max Guild that was previously useless
-Wrath Runecrafting
-Added the proper data for many #180 items
-Item creation for all Karrulum dungeon items
-Fixed all the broken teleports
-Bonus XP & Double Drop books
-Added Slayer Pets (Resized versions of existing slayer NPCS)
Snippet of Bug Fix/Update log (Full update log & TODO list in the package)
The anvil in Max guild now works
Further Customized the home area using RSPSi map editor.
Max guild portal added to home
Chaos Altar in level 30 wilderness now functions properly
-You can use bones on the altar
-50% chance you'll save a bone being offered resulting in more experience
The doors outside the Chaos Altar now work
Chaos of Fire elevator lifts now function properly for all three floors
Lesser, greater, and black demons have been added to the Chasm of Fire
Started working on making the Craws Bow function properly
2/11/2020
Rock crab teleport location fixed
Finished Craw's bow. It now fires without the use of arrows and loads its ranged strength from the weapon rather than arrow slot
Gren, blue, red and black dragons have had their max hits updated
Green, blue, red and black dragons now use a weaker form of anti-fire that can be countered with just a Dragonfire shield or potion. Rather than needing both
Added Hardcore ironman rank & gamemode
Implemented Hardcore Safezones where you can safely die
Replaced Willow Longbow in the Ironman starter pack with a normal Shortbow
Added a net & lobster pot to the regular Ironman starter pack
Added a small net to Hardcore Ironman starter
Replaced the starter interface with a simpler, more old fashioned one
HCIM can now open the Ironman Shop
Adam & Makeover mage added to the south home building
Emblem Trader added to the north west home building
The login tutorial has been updated
You can no longer click npcs while you are inside the tutorial stages
Fishing store has been added to the fishing guild bank
The Fishing Guild teleport now takes you inside of the Fishing Guild bank
Implemented Daily Task points
Edited Dailt Task point shop & values
Added Bonus XP & Bonus Drop books
Added Bonus Drop system for the books to function with
2/12/2020
Added Arclight special attack
Added Statius Warhammer Special attack
Superior forms of Abberrant and Deviant Spectres have been added
The attack & death animations of all superior slayer npcs have been added
Every form of Kolodin now requires magic to be killed
Olm's right claw can now only be killing using melee rather than magic
Magic Shortbow now deletes when you die with it equipped or in your inventory
Revenant drop tables are now listed in 3 groups
-Imp, Goblin, Pyrefiend
-Hobgoblin, Cyclops, Demon, Hellhound, Ork
-Dark Beast, Knight, Dragon
All Revenant drop tables have been revamped
Added the item.cfg for Attacker, Defender, Collecter, and Healer icons
Dragon Platebody can now be crafted from a Dragon metal lump, Dragon metal shard and a dragon chainbody
The price of herbs in the Myths Guild herblore shop have been altered
Dragon metal Lump can now be bought at the max guild & shard can be obtained from the Crystal Key chest to provide an alternative method to obtain the Dragon Platebody
Max Guild Supply shop expanded & a shop containing ores and bars has been added to the top floor of the guild as well
Anglerfish, Runite ore, Toadflax, Snapdragon, Ranarr, landytyme, Super combat, Extended anti-fire potions, and dwarf weed have all had their shop values updated
Created Achievement for dealing 10,000 damage
Created Achievement for healing 5,000 health
Added drop tables for all superior spawns (minus cave abomination)
The shop price of Wrath runes has been increased to 1150. The sell price is now 767
Updated shop price for Pure Essence to 30 per to accompany Max Guild Supply Shop
Specials will no longer be activated if you do not have the required amount of special (Whip spec requires 50%, Can't activate without having 50% or more)
Black mask can now be directly imbued into a Black Mask (i)
Black Mask (i) can now be crafted into a Slayer Helmet (i)
Black Mask (i) is now wearable
2/14/2020
The manual players get on first login now opens an interface providing a few tips
The prestige managers name & right click options have been updated
The large Runecrafting pouch has been updated and now functions properly
A message is now sent to players when they receive a runecrafting pouch as a drop
Updated the Skill Menu Interface for Runecrafting
-Now displays Wrath & Soul runes
-Multiples for Blood & Soul runes now displayed
-Small, Medium, Large pouches now displayed on the interface
Runecrafting pouches have had their models added via the client. Still need to find proper rotation however
A message is now sent to the player when they receive an Ecumenical Key drop
A message is now sent to the player when they receive a Dark Totem Pieces
A message is now sent to the player when they receive a Darklight
Revenant Imp now has the healing effect that the other Revenants have
The droptable system now properly loads and displays aggressive npcs
All Revenants should now load as aggresive on the drop table
Updated the Desert diary entry to say "Complete Shadow of the Storm quest" rather than "kill Shadow of the Storm"
The drop rates for the Rare & Very rare Revenant Droptables have all had their rates scaled down
Common drops revamped for all Revenants have been
Revenants considered mid-level now drop Dragon Arrowtips in the uncommon table
Revenants considered high-level now drop Dragon Dart tips in the uncommon table in small amounts
Implemented user friendly staff enabled events for;
-2x PC points (+5 can also stack with the WOGW +5 for a total of 15 points per game)
-2x PKP events
-Double drop events
-15% Droprate events
The death messages for hardcore ironmen have been updated
Discord messages have been implemented for the death of Hardcore Ironmen
2/15/2020
Fixed an issue causing Craw's bow (U) to drop twice
Further adjusted the general droptables of Revenants
Bracelet of Etherum now locally announces as a drop
You can now turn the Ancient totem & its variants into an Emblem Trader for coins
Added a check for available inventory space for turning in the Ancient Emblem and its variants
Hydra Bones & Superior Dragon Bones are now noteable
The NPC at the chaos altar will now unnote your bones for 100 gp per bone unnoted
All Morrigan's items can now be noted
All Statius' items can now be noted
Bracelet of Etherum, Craw's bow, Viggora's Chainmace, Thammaron's Sceptre can now all be noted
The Olm acid pool attack has been fixed
The Ice Demon snow storm attack has been fixed and now only hits 2s
Raid team size scaling has been added.
-1 person in your team = Normal health, max hit, attack & defence bonuses for all bosses
-3 or more people in your team = 110% health, max hit, attack & defence bonuses for all bosses except for tekton & skeletal mystics
--Tekton and Mystics scale by 105%
-5 or more people in your team = 120% health, max hit, attack & defence bonuses for all bosses except for tekton & skeletal mystics
--Tekton and Mystics scale by 110%
-6 or more people in your team = 132% health, max hit, attack & defence bonuses for all bosses except for tekton & skeletal mystics
--Tekton and Mystics scale by 120%
Updated the object click distance on the Hole to enter Olm's dungeon
The energy well before olm's room now restores your stats & special
Added 3 tiers of achievements for
-raids
-runecrafting
Added the final 2 tiers of achievements for
-Dealing PVM damage
-Healing with food
All discord links within the server have been updated to go to the discord I have setup
Some of the quest/achievement tab texts have been updated
The clicking buttons for said texts have also been updated
Enabled MonsterHunt world spawns
Added 3 new spawns inside of the wilderness, allowing for 3 spawns in & 3 spawns outside of the wild
Changed the reward of the monster hunt bosses
Added Vespula as a worldspawn boss
Added the .cfg for many bosses including;
-Vespine soldier
-Lux Grub
-Vespula
-Muttadile
-Giant Scarab
-The inadquacy
-ToB bosses
-Porazdir, Darwen, Justiciar_Zachariah
-Bryophyta
Fixed the attack animation of
-Multiple Demon variants
-Dragonfire coming from most dragons
You can no longer use Wrath talisman or Tiara to teleport above 20 wilderness
Added a console outprint for when players log in
Puro Puro portals now spawn around the Hunter area rather than feldip hills
Augury and Rigour now must be unlocked to use the prayers
Augury and Rigour prayer scrolls now function properly and unlock the corresponding prayers
Banker added to Mining Guild starter level
The ::home command now takes you to the proper location
Added Lucky Impling spawn to the Max Guild
Fixed an issue where NPCs steal the fight from eachother in single locations
Changed the drop rates for all Ancient totem variants
2/16/2020
Fixed the operate options for the Hydra Slayer helmets
Bonecrusher Necklace now restores prayer when bones are buried and the player is wearing it
Added Wyrm, Drake, and Hydra Bones to the bones that restore prayer from the DragonBone or Bonecrusher necklaces
Added the .json and .cfg data for the following items;
-Bonecrusher necklace
-Wyrm bones (Noted+unnoted)
-Drake bones (Noted+unnoted)
Wyrm and Drake bones have been added as buryable bones with the proper experience
Wyrm and Drake bones noted version now functions properly
Added the .cfg data for Drakes and Wyrms to load the proper combat level & hitpoints
The second option for the Rigour and Augury prayer scrolls now closes the interface
Hour long double drop books removed from the daily point & vote point shop
The following items now have item combination data and can be created;
-Brimstone boots
-Brimstone ring
-Devout boots
-Bonecrusher Necklace
-Updated Dragon Hunter Lance combination method
Added the .cfg and .json data for
-Boots of Stone
-Boots of Brimstone
-Brimstone ring
-Devout boots
The following items now function properly as noteable items
-Boots of Stone
-Boots of Brimstone
-Brimstone Ring
-Devout Boots
-Dragon Hunter Lance
-Drake's Claw
-Drake's Tooth
-Wyrm bones
-Drake bones
Added client sided & server sided data to make pets for all Slayer based monsters
2/17/2020
Finished resizing, renaming, & further adjusting the new Slayer Pet npc data
Added the dark (Black/teal) Ikkle Hydra pet to the Metamorphosis function for all Ikkle Hydra variants
Fixed the Npc Size of Cave Horror pet (Was 2, Now it loads as size 1)
-This was causing issues with the pet following players
Resolved a problem with the spawning of Abberrant and Deviant spectre superior variants
Fixed the Npc Size of Dark Beast pet (Was 3, Now it loads as size 1)
-This was causing issues with the pet following players
Cave Slime npc data updated
The combat levels required to use certain slayer masters has been updated
-Krystilla now requires 1 instead of 101
-Duradel now requieres 100 instead of 99
-Nieve now requires 85 combat instead of 101
Finished Implementing the new Slayer Pet system & fixed a few bugs around it
Added pet versions of all 6 barrows brothers. Client sided only for now
Created items using NPC models to house the barrows brothers
Added the barrows pet data server sided, still need to implement a way to get them
The door to get into the inferno from the Tzhaar city has been fixed
Updated the landing spot of the Mos Le Harmless teleport
removed the Dark/teal hydra metamorphosis
The dark/teal hydra is now picked up with its second-click option
Ring of Wealth and Ring of Wealth imbued now pick up coins from PvM drops when worn
Fixed an error with custom hitsplats that I have previously added
The pet pickup/drop animation will no longer display if you try to drop a pet item while you already have a pet out
The gfx on the Craw's bow projectile (arrow) has been changed from the green, crystal bow gfx, to the orange, craw's bow gfx
The Vesta Spear special now uses the proper GFX
Impelmented the Royal Seed Pod teleportation system
The Royal Seed Pod will now allow you to teleport up to 30 wilderness.
Dice zone boundary has been updated to cover the home area
The :ice command now takes you to the home bank
The crown displayed with dicing messages has been updated
2/18/2020
When a player walks away from the trading post they will now be able to equip items
Bonecrusher Necklace will now restore prayer when the necklace is being worn and bones are being crushed
Fixed an issue with the Monster Drop Viewer not properly loading aggressive npcs
-Issue also caused certain npcs within specific areas to not display their drops and outprint an error
Basic Media. Will add more if requested (Grabbed these just for the purpose of releasing)
Package Link:
https://mega.nz/file/O9QxAK4a#vymOCG...pLBfAArFK_jjtE
Server:
https://mega.nz/file/ztJUTQqQ#aBalqg...THzSpl8ztWmr-U
Client:
https://mega.nz/file/GxAhAQrA#VFKKvp...Sbl0cwvJGjSAw4
Cache:
https://mega.nz/file/nwRxjCbR#uhN4Q_...zwvMpvjnPaOt3A
TRADING POST WORKS MINUS THE ETHOS/ASCEND/ANGUISH NOTED ITEM DUPE
RAIDS SKILLING ROOM NEEDS AN EXIT OBJECT OR NEEDS COMMENTED OUT COMPLETELY OF THE ROTATIONS
FIX FOR THE INVENTORY NULLING BUG ON FIRST LOG IN
Find the following code in dialougehandler.java
case 678:
c.getPA().movePlayer(3096, 3510, 0);
c.getItems().wearItem(-1, -1, c.playerHat);
c.getItems().wearItem(-1, -1, c.playerChest);
c.getItems().wearItem(-1, -1, c.playerLegs);
c.getItems().wearItem(-1, -1, c.playerWeapon);
c.getItems().wearItem(-1, -1, c.playerAmulet);
c.getItems().wearItem(-1, -1, c.playerCape);
c.getItems().wearItem(-1, -1, c.playerFeet);
c.getItems().wearItem(-1, -1, c.playerShield);
c.getItems().wearItem(-1, -1, c.playerHands);
sendNpcChat("Around the Home bank you can find", "many things to help make your grind easier",
"spinning wheel or maybe the vote shop");
c.nextChat = 679;
break;
Replace that chunk with
case 678:
c.getPA().movePlayer(3096, 3510, 0);
sendNpcChat("Around the Home bank you can find", "many things to help make your grind easier",
"spinning wheel or maybe the vote shop");
c.nextChat = 679;
break;
In tutorial.java search for
public void refresh() {
Then remove the following
player.getItems().wearItem(-1, -1, player.playerHat);
player.getItems().wearItem(-1, -1, player.playerChest);
player.getItems().wearItem(-1, -1, player.playerLegs);
player.getItems().wearItem(-1, -1, player.playerWeapon);
player.getItems().wearItem(-1, -1, player.playerAmulet);
player.getItems().wearItem(-1, -1, player.playerCape);
player.getItems().wearItem(-1, -1, player.playerFeet);
player.getItems().wearItem(-1, -1, player.playerHands);
player.getItems().wearItem(-1, -1, player.playerShield);
Credits to all these Lovely people:
-Waked
- Jason & The whole OSV team. No one credits them for ethos/ascend being mostly their work.
-KingZeus
-Goon
-RSPSi. I have his map editor and used it for small changes through out. I.E; Home area, Raids Skilling Room
-Kingfox & the whole Exotic team
-My friends; Footpad, Vam8, Your wife (Not the same Your Wife as on this forum)
-Patrity for his Edgeville Village release found below